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AI developing time travel and creating itself in present day? - philosophical subject

  Today abit different topic. More sci-fi, philosophy, science and  others. Lets say that I will state the question: Can you tell me about possibility of future paradox involving creation of artificial general intelligence to future possibility of ai self creating time travel and make sure that ai is discovered by humans? And this is excellent question. This touches on a fascinating intersection of  artificial intelligence, theoretical physics, and philosophy . Let's break down together the possibility of this future paradox step by step. 1. The Core Components of the Paradox Your scenario has three key, interdependent elements: Creation of AGI:  Humans create Artificial General Intelligence (an AI with human-like or superior cognitive abilities across all domains). AI Invents Time Travel:  This AGI, through a fundamental physics breakthrough beyond current human understanding, discovers or engineers a method for practical time travel (presumably to the past). ...

Mr. Gimmick! Another hidden gem from NES

 



“Gimmick!” is a hidden gem from the NES era, developed by Sunsoft. It’s renowned for pushing the NES hardware to its limits, both graphically and sonically. The game features a little green doll protagonist who embarks on an adventure through a vibrant, fantasy toy land. The visuals are impressively detailed, showcasing a level of artistry that was quite advanced for the time.

The soundtrack deserves special mention as it includes an enhanced audio chip, providing a rich and varied musical experience that complements each level’s mood perfectly. Gameplay-wise, “Gimmick!” offers a unique mechanic where the player can create and ride on a bouncing star projectile, adding a layer of strategy and skill to the platforming challenges.

While “Gimmick!” didn’t receive widespread recognition upon its initial release, it has since achieved cult classic status among retro gaming enthusiasts. Its intricate level design, fluid mechanics, and exceptional production values make it a standout title that still holds up today. If you’re a fan of the NES and enjoy discovering underappreciated classics, “Gimmick!” is definitely worth your time.




The story of the NES game “Gimmick!” is both whimsical and adventurous. It revolves around a small green creature named Yumetaro, who appears to be a yōkai, a supernatural spirit from Japanese folklore. Yumetaro was mistakenly given as a toy to a young girl on her birthday. One night, the girl’s other toys, driven by jealousy towards Yumetaro, come to life and kidnap her, whisking her away to another dimension.

Yumetaro, who cares deeply for the girl, sets out on a daring quest to rescue her. The player guides Yumetaro through various levels, using his unique ability to shoot stars that can be used both as weapons against enemies and as platforms to reach new areas. This mechanic adds a strategic layer to the platforming challenges of the game.

The game was developed and published by Sunsoft and released in Japan in 1992. Despite its innovative gameplay and high-quality graphics and sound, “Gimmick!” faced challenges in gaining popularity due to the rising interest in 16-bit systems at the time. However, it has since been recognized for its quality and has become a cult classic.


Check the game yourself, its worth playing :)

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