Skip to main content

Featured

DPI in a Mouse: What It Really Means

  DPI in a Mouse: What It Really Means, How It Works, and How to Choose the Right Setting DPI is one of the most misunderstood specs in the world of PC peripherals. Marketing departments love to throw huge numbers at you — 12,000 DPI, 26,000 DPI, even 40,000 DPI — as if “more” automatically means “better”. But in real‑world use, especially in gaming and productivity, extremely high DPI is not only unnecessary but often counterproductive. This article breaks down what DPI actually is, how it works inside a mouse sensor, how it affects gaming performance, and how to choose the right DPI for your workflow. What Is DPI? DPI (dots per inch) describes how many “steps” your mouse cursor moves on the screen when you move the mouse one inch on your desk. Low DPI → slower cursor movement, more physical hand movement High DPI → faster cursor movement, less physical hand movement It’s essentially a sensitivity measurement — but not the same as in‑game sensitivity. DPI is the hardware sensi...

Rush'n Attack: A NES Classic

 RUSH'N ATTACK as a standing stone to arcade action games.



Year of Release and Development: "Rush'n Attack" was released for the Nintendo Entertainment System (NES) in 1987. It was developed and published by Konami, a company well-known for its contribution to the golden era of arcade and console gaming.

Story: Set during the Cold War, "Rush'n Attack" immerses players in a high-stakes mission. Players assume the role of a lone U.S. soldier whose objective is to infiltrate an enemy communist USSR base, rescue prisoners of war, and thwart the plans of the opposing forces. The game's narrative is straightforward but effective, reflecting the tense geopolitical climate of the time.



Mechanics: "Rush'n Attack" is a side-scrolling action game with a heavy emphasis on combat. The primary weapon is a combat knife, but players can also acquire firearms such as a rocket launcher and grenades by defeating specific enemies. The game’s mechanics are challenging, requiring precise timing and quick reflexes to navigate through waves of enemies and avoid hazards. The control scheme is simple, yet demands mastery to successfully advance through the game's increasingly difficult stages.

Stages and Graphics: The game features several stages, each with a distinct environment that adds variety to the gameplay. From military bases to industrial complexes, the levels are designed to test the player’s skill and determination. Despite the hardware limitations of the NES, "Rush'n Attack" boasts impressive graphics for its time. The backgrounds and character sprites are well-detailed, contributing to the overall atmosphere of the game. The use of color and animation effectively conveys the intensity and urgency of the mission.



The Idea Behind the Game: The concept of "Rush'n Attack" was to create a fast-paced, action-packed game that capitalized on the growing popularity of military-themed media in the 1980s. The game’s name is a clever play on words, hinting at the rapid, relentless combat style and the Cold War context ("Rush" sounding like "Russian"). The developers aimed to combine engaging gameplay with a topical storyline that would resonate with players of the era.

A Trademark of the Nintendo Console: "Rush'n Attack" is considered one of the trademarks of the NES for several reasons. Firstly, its challenging gameplay and engaging mechanics set a high standard for action games on the console. Secondly, its Cold War theme and narrative gave it a distinctive identity that stood out among other games of its time. Finally, the game’s lasting appeal and difficulty made it a memorable experience for many players, securing its place in the annals of NES history.

The combination of intense action, strategic gameplay, and a unique storyline helped "Rush'n Attack" earn its reputation as a classic. It remains a beloved title among retro gaming enthusiasts and is a testament to the creativity and innovation of the developers at Konami. Also one of my fav games of NES, difficult but rewarding!

I hope you enjoyed this article! 


Comments