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E.V.O.: Search for Eden - hidden SNES game probably you dint know exist

  E.V.O.: Search for Eden — overview E.V.O.: Search for Eden is a distinctive SNES action-adventure / action-RPG that blends side-scrolling platform combat with an evolution-based progression system. Developed by Almanic (also credited as Givro/Almanic) and published by Enix, it casts the player as a creature guided by Gaia through billions of years of Earth’s history while evolving body parts to survive and progress. Release date, platform, developer and publisher Initial release (Japan): December 21, 1992. North America release: July 1993 (commonly listed as July 15, 1993 in regional release records). Platform: Super Nintendo Entertainment System (SNES / Super Famicom). Developer / Publisher: Almanic (developer); Enix (publisher). Sales and commercial performance There are no widely cited, reliable public figures for total copies sold of E.V.O.: Search for Eden in standard reference sources. Contemporary press and major game databases list release details and credits but do n...

Snake Rattle 'n' Roll: An Underrated Gem on the NES

 

Snake in 3D



Release Date and Background "Snake Rattle 'n' Roll" was developed by Rare and published by Nintendo. It was released for the Nintendo Entertainment System (NES) in North America in July 1990 and in Europe on March 27, 1991. A version for the Sega Mega Drive was released in June 1993.

Producers and Developers The game was designed by Tim Stamper and programmed by Mark Betteridge. The music, inspired by 1950s-era songs like "Shake, Rattle and Roll," was composed by David Wise.


Story The game follows two snakes, Rattle and Roll, on their quest to reach the moon. Players control these snakes as they navigate through various levels, eating "Nibbley Pibbleys" to gain weight and ring a bell to advance to the next level.

Gameplay Mechanics "Snake Rattle 'n' Roll" is an isometric platformer where players control Rattle and Roll using the control pad. The snakes grow longer by eating Nibbley Pibbleys, which come in different colors. Each color affects the growth rate differently, with yellow Nibbley Pibbleys providing the most growth. The snakes can lash their tongues to attack enemies and pick up Nibbley Pibbleys. Players must avoid obstacles, enemies, and hazards like spikes and falling into water.



Levels The game features 11 isometric levels in the NES version, with an additional level in the Mega Drive version. Each level contains dispensers that randomly spew out Nibbley Pibbleys and bombs, adding to the challenge.

Length and Difficulty The game's length can vary depending on the player's skill level, but it typically takes a few hours to complete. "Snake Rattle 'n' Roll" is known for its high difficulty, with various enemies and obstacles that can cause the snakes to shrink or lose segments.



Why It's Underrated Despite its challenging gameplay and unique mechanics, "Snake Rattle 'n' Roll" is often overlooked. This could be due to its niche appeal and the fact that it was released during the NES's later years when many players had moved on to newer consoles. Additionally, its quirky art style and isometric perspective may not have appealed to everyone.

In conclusion, "Snake Rattle 'n' Roll" is a hidden gem that deserves more recognition for its innovative gameplay and charming design. Whether you're a fan of platformers or just looking for a nostalgic trip back to the NES era, this game is definitely worth a try.

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