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Urban Champion - 1v1 fighter game

  Urban Champion is a compact, early NES fighting game first released in Japan on November 14, 1984 and in North America in June 1986; it never became a blockbuster seller but remains a charming, easy-to-pick-up two-player party staple . Release and context Urban Champion debuted on the Famicom in November 1984 and reached the NES in North America in June 1986 ; it was also adapted for arcade VS. hardware and later re-released on various Nintendo digital services. The title is notable as one of Nintendo’s earliest experiments with one-on-one street fighting on home hardware. Place in Nintendo history Although primitive by later standards, Urban Champion is often cited as Nintendo’s first 2D fighting game , a simple precursor to more complex fighters that followed on the Famicom and beyond. That historical footnote helps explain why collectors and retro fans still talk about it. Game mechanics (how it plays) The rules are intentionally minimal: each fighter has a stamina meter an...

HDMI vs Display Port

 


DisplayPort vs HDMI: Understanding the Differences

When it comes to connecting your computer to a monitor or television, the two most common interfaces you’ll encounter are DisplayPort and HDMI. Both serve the purpose of transmitting audio and video signals, but they have distinct features and capabilities that may make one more suitable than the other depending on your needs.

Physical Design

DisplayPort typically features a 20-pin connector with an asymmetrical shape, often including a latch to prevent accidental disconnections. HDMI, on the other hand, has a 19-pin connector with a symmetrical shape, but usually lacks a locking mechanism, which can lead to loose connections over time.

Version History and Capabilities

HDMI

HDMI 1.4: Supports up to 4K resolution at 24Hz or 30Hz, and 1080p at 120Hz.

HDMI 2.0: Increases support to 4K at 60Hz, with later versions adding HDR support.

HDMI 2.1: Offers up to 10K resolution at 120Hz, enhanced audio return channel (eARC), and variable refresh rate (VRR) capabilities.

DisplayPort

DisplayPort 1.4: Supports 4K at 120Hz, 8K at 60Hz, and includes support for HDR.

DisplayPort 2.0: Significantly increases bandwidth, supporting 8K at 60Hz and 10K resolutions, with a higher maximum bandwidth compared to HDMI 2.1.

Use Cases

HDMI is widely used for TVs and gaming consoles, providing a simple solution for high-definition audio and video transmission. It’s also commonly found in laptops and PCs.

DisplayPort is often the preferred choice for computer monitors and professional displays, especially for users who require high refresh rates and resolutions for tasks such as gaming or detailed graphical work. It also allows for daisy-chaining multiple monitors from a single port, a feature not available with HDMI.

Conclusion

The choice between DisplayPort and HDMI will largely depend on the devices you’re using and your specific requirements. For high-performance gaming or professional displays, DisplayPort might be the better option due to its higher refresh rates and resolutions. However, for general use, such as watching TV or standard office work, HDMI is more than sufficient.


Remember to check the specifications of your devices to ensure compatibility and to select the appropriate cable and port that meets your needs.

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